Void Knight

Restrictions: May not purchase magical abilities.
Free Stuff: Rank 1 Prowess
Governing Skill: Void and Combat*
Slot Skill: Void and Combat Slots*
Class Skills: Prowess
Trained Skill Options: Lore: (Any), Armorsmithing, Tracking

In a land where magic runs unchecked, creatures can launch lightning bolts as easily as they can shoot poison, traps can launch a fireball as easily as it can launch a dart, the Void Knights are there as a shield.
Void Knights are strong warriors that have the versatile defense of immunizing themselves to magical powers. They find themselves within the niche of defender, either on the frontlines of battle formations or next to important figureheads, spreading their magical defenses to those near them.

*Void Knights are the only class with two governing skills available to gain to rank 5, but can never gain the versatility and power of magic themselves. The narrow prospect of growth leaves room for massive strength in what they do best: obliterate casters and magic creatures alike.
With extreme prejudice in combat, the Void Knight is the ultimate bane of the Cleric, Mage, and Druid, as well as a difficult combatant for Rangers and Oathbound. The ability to shrug off all or half of an enemy’s offensive abilities makes them a foe to be avoided on the battlefield, and will indeed make you feel like a monster among men.